Chatting
Chatting with other people is an important part of the MTEC experience. When you enter MTEC and after the scene loads you may see avatars around you representing other people who are near you. An avatar's name will appear overhead when you come close or while the person is in your chat range. When other people talk, what they say will generally appear above their avatar's head. Eventually, the above-head messages might disappear or be replaced, but the names will remain.

As long as an avatar is within your range, you can either read what they say as it appears above their heads or in the Chat History frame. This frame also displays messages from people who are behind you or off to the side. The Chat History will also display whispers and messages from parts of the system such as the Immigration Officer or the Building Inspector, and console messages.
To chat with other people, all you have to do is type your message in the chat entry box.
What you type appears in the Message box, also known as the Chat Entry box, which is located just below the Chat History. After typing your chat message, pressing the Enter key sends your message. Then you'll see your message appear in the Chat History window, and other people that you are within chat range of will see it also.
About The Chat Window
You can resize the chat window by changing the border between the main 3D-view window and the Chat History frame. Just position the cursor over the border between the 3D-window and the chat window until you see an up-down arrow, then hold down your primary mouse button and drag the border to the desired position.
You can also use the scroll-up and scroll-down buttons next to the chat history to look at messages that have scrolled off of the screen. These buttons move the text in the window up or down one line at a time. You can also click either above or below the 'slider bar' divider between the scroll buttons to move the text up or down one 'page' at a time.
The Chat History window also displays any error messages you may get while building, for instance if you try to build too many objects in one place, or change someone else's property. These errors are given to you as a message from the all-powerful "Building Inspector".






